Continuous Profiling - Alerting
Comprehensive guide to intelligent alerting systems for continuous profiling in Go applications. This guide covers alert configuration, intelligent thresholding, notification management, and automated response systems for production environments.
Table of Contents
- Introduction
- Alert Management Framework
- Intelligent Thresholding
- Alert Correlation
- Notification Systems
- Automated Response
- Alert Analytics
- Integration and Deployment
- Best Practices
Introduction
Effective alerting transforms continuous profiling data into actionable insights. This guide provides comprehensive strategies for building intelligent alerting systems that minimize noise while ensuring critical performance issues are detected and escalated appropriately.
Alert Management Framework
package main
import (
"context"
"crypto/md5"
"fmt"
"math"
"sort"
"sync"
"sync/atomic"
"time"
)
// AlertManager manages the complete alerting lifecycle
type AlertManager struct {
ruleEngine *AlertRuleEngine
correlator *AlertCorrelator
throttler *AlertThrottler
router *AlertRouter
responder *AutomatedResponder
analytics *AlertAnalytics
storage AlertStorage
config AlertManagerConfig
metrics *AlertMetrics
state *AlertState
mu sync.RWMutex
}
// AlertManagerConfig contains manager configuration
type AlertManagerConfig struct {
EnableCorrelation bool
EnableThrottling bool
EnableAutomatedResponse bool
EnableAnalytics bool
MaxActiveAlerts int
AlertRetentionPeriod time.Duration
CorrelationWindow time.Duration
ThrottlingWindow time.Duration
BatchSize int
ProcessingInterval time.Duration
EscalationEnabled bool
NotificationRetries int
RetryBackoff time.Duration
}
// AlertRuleEngine evaluates alert rules against profiling data
type AlertRuleEngine struct {
rules map[string]*AlertRule
evaluators map[string]RuleEvaluator
context *EvaluationContext
config RuleEngineConfig
cache *EvaluationCache
stats *RuleEngineStatistics
mu sync.RWMutex
}
// RuleEngineConfig contains rule engine configuration
type RuleEngineConfig struct {
EvaluationInterval time.Duration
MaxConcurrentRules int
EnableCaching bool
CacheSize int
CacheTTL time.Duration
EnableOptimization bool
OptimizationInterval time.Duration
ValidationEnabled bool
}
// AlertRule defines an alert rule
type AlertRule struct {
ID string
Name string
Description string
Category AlertCategory
Severity AlertSeverity
Condition AlertCondition
Threshold Threshold
Aggregation AggregationRule
TimeWindow time.Duration
EvaluationDelay time.Duration
Tags map[string]string
Annotations map[string]string
Actions []AlertAction
Dependencies []string
Schedule *Schedule
State RuleState
Statistics RuleStatistics
LastEvaluation time.Time
LastTriggered time.Time
CreatedAt time.Time
UpdatedAt time.Time
Version int
Enabled bool
}
// AlertCategory defines alert categories
type AlertCategory int
const (
PerformanceCategory AlertCategory = iota
ResourceCategory
ErrorCategory
AvailabilityCategory
SecurityCategory
CustomCategory
)
// AlertSeverity defines alert severity levels
type AlertSeverity int
const (
InfoSeverity AlertSeverity = iota
WarningSeverity
ErrorSeverity
CriticalSeverity
EmergencySeverity
)
// AlertCondition defines alert conditions
type AlertCondition struct {
Metric string
Operator ComparisonOperator
Value float64
Function AggregationFunction
Filters map[string]interface{}
TimeRange time.Duration
DataPoints int
Expression string
Advanced *AdvancedCondition
}
// ComparisonOperator defines comparison operators
type ComparisonOperator int
const (
GreaterThan ComparisonOperator = iota
GreaterThanOrEqual
LessThan
LessThanOrEqual
Equal
NotEqual
InRange
OutOfRange
Contains
NotContains
)
// AggregationFunction defines aggregation functions
type AggregationFunction int
const (
Average AggregationFunction = iota
Sum
Count
Min
Max
Median
Percentile90
Percentile95
Percentile99
StdDev
Rate
Increase
)
// AdvancedCondition defines advanced conditions
type AdvancedCondition struct {
MultiMetric bool
Metrics []string
Correlation CorrelationCondition
Forecasting ForecastingCondition
Anomaly AnomalyCondition
Pattern PatternCondition
}
// CorrelationCondition defines correlation-based conditions
type CorrelationCondition struct {
Enabled bool
Metrics []string
Coefficient float64
Lag time.Duration
Window time.Duration
}
// ForecastingCondition defines forecasting-based conditions
type ForecastingCondition struct {
Enabled bool
Horizon time.Duration
Model ForecastModel
Confidence float64
Threshold float64
}
// ForecastModel defines forecasting models
type ForecastModel int
const (
LinearForecast ForecastModel = iota
ExponentialForecast
ARIMAForecast
NeuralNetworkForecast
)
// AnomalyCondition defines anomaly-based conditions
type AnomalyCondition struct {
Enabled bool
Algorithm AnomalyAlgorithm
Sensitivity float64
Window time.Duration
Threshold float64
}
// AnomalyAlgorithm defines anomaly detection algorithms
type AnomalyAlgorithm int
const (
StatisticalAnomaly AnomalyAlgorithm = iota
MLAnomaly
ThresholdAnomaly
SeasonalAnomaly
)
// PatternCondition defines pattern-based conditions
type PatternCondition struct {
Enabled bool
Pattern PatternType
Window time.Duration
Tolerance float64
MinDuration time.Duration
}
// PatternType defines pattern types
type PatternType int
const (
TrendPattern PatternType = iota
SeasonalPattern
CyclicalPattern
IrregularPattern
)
// Threshold defines threshold configuration
type Threshold struct {
Type ThresholdType
Value float64
Upper float64
Lower float64
Adaptive bool
Baseline BaselineConfig
Dynamic DynamicConfig
}
// ThresholdType defines threshold types
type ThresholdType int
const (
StaticThreshold ThresholdType = iota
DynamicThreshold
AdaptiveThreshold
BaselineThreshold
PercentileThreshold
)
// BaselineConfig defines baseline threshold configuration
type BaselineConfig struct {
Enabled bool
Window time.Duration
Percentile float64
Multiplier float64
MinSamples int
UpdateFreq time.Duration
}
// DynamicConfig defines dynamic threshold configuration
type DynamicConfig struct {
Enabled bool
Algorithm DynamicAlgorithm
Parameters map[string]float64
LearningRate float64
AdaptationRate float64
Constraints ThresholdConstraints
}
// DynamicAlgorithm defines dynamic threshold algorithms
type DynamicAlgorithm int
const (
MovingAverageAlgorithm DynamicAlgorithm = iota
ExponentialSmoothingAlgorithm
SeasonalDecompositionAlgorithm
MachineLearningAlgorithm
)
// ThresholdConstraints defines threshold constraints
type ThresholdConstraints struct {
MinValue float64
MaxValue float64
MaxChange float64
ChangeWindow time.Duration
}
// AggregationRule defines data aggregation for alerts
type AggregationRule struct {
Function AggregationFunction
Window time.Duration
GroupBy []string
Filters map[string]interface{}
Sampling SamplingConfig
}
// SamplingConfig defines data sampling configuration
type SamplingConfig struct {
Enabled bool
Rate float64
Method SamplingMethod
MaxPoints int
}
// SamplingMethod defines sampling methods
type SamplingMethod int
const (
RandomSampling SamplingMethod = iota
SystematicSampling
StratifiedSampling
ReservoirSampling
)
// AlertAction defines actions to take when alert fires
type AlertAction struct {
Type ActionType
Target string
Parameters map[string]interface{}
Conditions []ActionCondition
Retry RetryConfig
Timeout time.Duration
Enabled bool
}
// ActionType defines action types
type ActionType int
const (
NotificationAction ActionType = iota
WebhookAction
EmailAction
SlackAction
PagerDutyAction
JiraAction
AutomationAction
ScriptAction
)
// ActionCondition defines conditions for actions
type ActionCondition struct {
Field string
Operator ComparisonOperator
Value interface{}
}
// RetryConfig defines retry configuration
type RetryConfig struct {
Enabled bool
MaxRetries int
Backoff BackoffStrategy
InitialDelay time.Duration
MaxDelay time.Duration
Multiplier float64
}
// BackoffStrategy defines backoff strategies
type BackoffStrategy int
const (
FixedBackoff BackoffStrategy = iota
LinearBackoff
ExponentialBackoff
JitteredBackoff
)
// Schedule defines alert schedule
type Schedule struct {
Enabled bool
Timezone string
Windows []TimeWindow
Holidays []time.Time
OnCall OnCallConfig
}
// TimeWindow defines time windows
type TimeWindow struct {
Start string // HH:MM format
End string // HH:MM format
Days []time.Weekday
Enabled bool
}
// OnCallConfig defines on-call configuration
type OnCallConfig struct {
Enabled bool
Rotation RotationType
Schedule []OnCallPerson
Escalation EscalationConfig
}
// RotationType defines rotation types
type RotationType int
const (
WeeklyRotation RotationType = iota
DailyRotation
CustomRotation
)
// OnCallPerson defines on-call person
type OnCallPerson struct {
Name string
Contact ContactInfo
Start time.Time
End time.Time
Backup string
}
// ContactInfo defines contact information
type ContactInfo struct {
Email string
Phone string
Slack string
Priority int
}
// EscalationConfig defines escalation configuration
type EscalationConfig struct {
Enabled bool
Levels []EscalationLevel
Timeout time.Duration
MaxLevel int
}
// EscalationLevel defines escalation levels
type EscalationLevel struct {
Level int
Contacts []ContactInfo
Delay time.Duration
Actions []AlertAction
}
// RuleState defines rule states
type RuleState int
const (
InactiveState RuleState = iota
ActiveState
FiringState
ResolvedState
SuppressedState
ErrorState
)
// RuleStatistics contains rule statistics
type RuleStatistics struct {
EvaluationCount int64
TriggerCount int64
FalsePositiveRate float64
TruePositiveRate float64
AverageLatency time.Duration
ErrorCount int64
LastError string
SuccessRate float64
}
// RuleEvaluator evaluates alert rules
type RuleEvaluator interface {
Evaluate(ctx context.Context, rule *AlertRule, data interface{}) (*EvaluationResult, error)
GetType() EvaluatorType
GetMetrics() EvaluatorMetrics
}
// EvaluatorType defines evaluator types
type EvaluatorType int
const (
ThresholdEvaluator EvaluatorType = iota
AnomalyEvaluator
CorrelationEvaluator
ForecastEvaluator
PatternEvaluator
CustomEvaluator
)
// EvaluationResult contains evaluation results
type EvaluationResult struct {
Triggered bool
Value float64
Threshold float64
Confidence float64
Context map[string]interface{}
Metadata EvaluationMetadata
Timestamp time.Time
}
// EvaluationMetadata contains evaluation metadata
type EvaluationMetadata struct {
RuleID string
Evaluator string
DataPoints int
ProcessingTime time.Duration
CacheHit bool
Warnings []string
}
// EvaluatorMetrics contains evaluator metrics
type EvaluatorMetrics struct {
EvaluationCount int64
SuccessRate float64
AverageLatency time.Duration
ErrorRate float64
CacheHitRate float64
}
// EvaluationContext provides context for rule evaluation
type EvaluationContext struct {
Timestamp time.Time
Environment map[string]interface{}
Metadata map[string]interface{}
Request EvaluationRequest
}
// EvaluationRequest contains evaluation request details
type EvaluationRequest struct {
RuleID string
TimeRange TimeRange
Parameters map[string]interface{}
Priority int
}
// TimeRange represents a time range
type TimeRange struct {
Start time.Time
End time.Time
}
// Alert represents a triggered alert
type Alert struct {
ID string
RuleID string
Name string
Description string
Category AlertCategory
Severity AlertSeverity
State AlertState
Value float64
Threshold float64
Confidence float64
Context AlertContext
Labels map[string]string
Annotations map[string]string
StartsAt time.Time
EndsAt *time.Time
UpdatedAt time.Time
Fingerprint string
Correlation *CorrelationInfo
Resolution *AlertResolution
Escalation *EscalationStatus
Metrics AlertMetrics
}
// AlertState defines alert states
type AlertState int
const (
PendingState AlertState = iota
FiringState
ResolvedState
SuppressedState
AcknowledgedState
InvestigatingState
)
// AlertContext provides context for alerts
type AlertContext struct {
Application string
Environment string
Host string
Service string
Component string
Version string
Cluster string
Namespace string
Pod string
Container string
Tags map[string]string
Links []ContextLink
Runbook string
Dashboard string
}
// ContextLink provides contextual links
type ContextLink struct {
Name string
URL string
Type LinkType
}
// LinkType defines link types
type LinkType int
const (
DashboardLink LinkType = iota
RunbookLink
LogsLink
TracesLink
MetricsLink
DocumentationLink
)
// CorrelationInfo contains alert correlation information
type CorrelationInfo struct {
GroupID string
RelatedAlerts []string
Correlation CorrelationType
Confidence float64
Pattern string
Timestamp time.Time
}
// CorrelationType defines correlation types
type CorrelationType int
const (
TemporalCorrelation CorrelationType = iota
SpatialCorrelation
CausalCorrelation
SemanticCorrelation
)
// AlertResolution contains resolution information
type AlertResolution struct {
Status ResolutionStatus
Reason string
ResolvedBy string
ResolvedAt time.Time
Actions []ResolutionAction
Notes string
Automated bool
}
// ResolutionStatus defines resolution status
type ResolutionStatus int
const (
UnresolvedStatus ResolutionStatus = iota
ResolvedStatus
FalsePositiveStatus
DuplicateStatus
SuppressedStatus
)
// ResolutionAction represents resolution actions
type ResolutionAction struct {
Type string
Description string
Timestamp time.Time
Result ActionResult
}
// ActionResult contains action results
type ActionResult struct {
Success bool
Message string
Duration time.Duration
Error string
Metadata map[string]interface{}
}
// EscalationStatus tracks escalation status
type EscalationStatus struct {
Level int
MaxLevel int
CurrentStep string
NextStepAt time.Time
Acknowledged bool
EscalatedBy string
EscalatedAt time.Time
History []EscalationEvent
}
// EscalationEvent represents escalation events
type EscalationEvent struct {
Level int
Action string
Target string
Result string
Timestamp time.Time
}
// AlertCorrelator correlates related alerts
type AlertCorrelator struct {
algorithms map[string]CorrelationAlgorithm
groups map[string]*AlertGroup
patterns *PatternMatcher
config CorrelationConfig
cache *CorrelationCache
stats *CorrelationStatistics
mu sync.RWMutex
}
// CorrelationConfig contains correlation configuration
type CorrelationConfig struct {
EnableTemporal bool
EnableSpatial bool
EnableCausal bool
EnableSemantic bool
CorrelationWindow time.Duration
MaxGroupSize int
MinConfidence float64
PatternEnabled bool
LearningEnabled bool
}
// CorrelationAlgorithm defines correlation algorithms
type CorrelationAlgorithm interface {
Correlate(alerts []*Alert) ([]*AlertGroup, error)
GetType() CorrelationType
GetAccuracy() float64
}
// AlertGroup represents a group of correlated alerts
type AlertGroup struct {
ID string
Alerts []*Alert
Pattern string
Confidence float64
Type CorrelationType
CreatedAt time.Time
UpdatedAt time.Time
Metadata map[string]interface{}
}
// PatternMatcher matches alert patterns
type PatternMatcher struct {
patterns map[string]*AlertPattern
matcher *PatternEngine
config PatternConfig
}
// AlertPattern defines alert patterns
type AlertPattern struct {
ID string
Name string
Description string
Rules []PatternRule
Confidence float64
Frequency time.Duration
Tags map[string]string
}
// PatternRule defines pattern rules
type PatternRule struct {
Field string
Operator ComparisonOperator
Value interface{}
Weight float64
Optional bool
}
// PatternConfig contains pattern configuration
type PatternConfig struct {
Enabled bool
MinConfidence float64
MaxPatterns int
LearningRate float64
DecayRate float64
}
// PatternEngine performs pattern matching
type PatternEngine interface {
Match(alert *Alert, patterns []*AlertPattern) ([]PatternMatch, error)
Learn(alerts []*Alert) ([]*AlertPattern, error)
}
// PatternMatch represents pattern matches
type PatternMatch struct {
Pattern *AlertPattern
Confidence float64
Matches map[string]interface{}
}
// AlertThrottler manages alert throttling
type AlertThrottler struct {
windows map[string]*ThrottleWindow
config ThrottleConfig
counters map[string]*ThrottleCounter
cache *ThrottleCache
stats *ThrottleStatistics
mu sync.RWMutex
}
// ThrottleConfig contains throttling configuration
type ThrottleConfig struct {
Enabled bool
DefaultWindow time.Duration
MaxAlerts int
GroupByFields []string
BurstAllowed int
BurstWindow time.Duration
AdaptiveEnabled bool
}
// ThrottleWindow represents a throttling window
type ThrottleWindow struct {
ID string
Start time.Time
Duration time.Duration
MaxAlerts int
CurrentCount int
Alerts []*Alert
LastReset time.Time
}
// ThrottleCounter tracks throttling counts
type ThrottleCounter struct {
Key string
Count int64
LastReset time.Time
WindowSize time.Duration
MaxCount int64
Burst int64
BurstUsed int64
BurstReset time.Time
}
// AlertRouter routes alerts to appropriate handlers
type AlertRouter struct {
routes map[string]*AlertRoute
handlers map[string]AlertHandler
matcher *RouteMatcher
config RouterConfig
stats *RouterStatistics
mu sync.RWMutex
}
// RouterConfig contains router configuration
type RouterConfig struct {
DefaultRoute string
EnableFallback bool
FallbackRoute string
EnableAudit bool
AuditAll bool
LoadBalancing LoadBalancingStrategy
HealthCheck bool
HealthInterval time.Duration
}
// LoadBalancingStrategy defines load balancing strategies
type LoadBalancingStrategy int
const (
RoundRobinStrategy LoadBalancingStrategy = iota
WeightedStrategy
LeastConnectionsStrategy
RandomStrategy
)
// AlertRoute defines alert routing rules
type AlertRoute struct {
ID string
Name string
Matchers []RouteMatcher
Handler string
Priority int
Enabled bool
Conditions []RouteCondition
Transform *RouteTransform
Retry RetryConfig
Timeout time.Duration
Statistics RouteStatistics
}
// RouteMatcher matches alerts for routing
type RouteMatcher struct {
Field string
Operator ComparisonOperator
Value interface{}
Regex string
Weight float64
}
// RouteCondition defines routing conditions
type RouteCondition struct {
Type ConditionType
Field string
Operator ComparisonOperator
Value interface{}
Negate bool
}
// ConditionType defines condition types
type ConditionType int
const (
FieldCondition ConditionType = iota
TimeCondition
SeverityCondition
CategoryCondition
TagCondition
CustomCondition
)
// RouteTransform transforms alerts during routing
type RouteTransform struct {
Enabled bool
Fields map[string]string
Template string
Enrichment map[string]interface{}
Filters []string
}
// RouteStatistics tracks routing statistics
type RouteStatistics struct {
MatchCount int64
SuccessCount int64
ErrorCount int64
AverageLatency time.Duration
LastMatch time.Time
LastError string
}
// AlertHandler handles routed alerts
type AlertHandler interface {
Handle(ctx context.Context, alert *Alert) error
GetType() HandlerType
GetHealth() HandlerHealth
GetMetrics() HandlerMetrics
}
// HandlerType defines handler types
type HandlerType int
const (
NotificationHandler HandlerType = iota
WebhookHandler
EmailHandler
SlackHandler
PagerDutyHandler
AutomationHandler
LoggingHandler
MetricsHandler
)
// HandlerHealth represents handler health
type HandlerHealth struct {
Healthy bool
LastCheck time.Time
ErrorRate float64
Latency time.Duration
Capacity int
Load int
}
// HandlerMetrics contains handler metrics
type HandlerMetrics struct {
RequestCount int64
SuccessCount int64
ErrorCount int64
AverageLatency time.Duration
Throughput float64
ErrorRate float64
}
// NewAlertManager creates a new alert manager
func NewAlertManager(config AlertManagerConfig) *AlertManager {
return &AlertManager{
ruleEngine: NewAlertRuleEngine(),
correlator: NewAlertCorrelator(),
throttler: NewAlertThrottler(),
router: NewAlertRouter(),
responder: NewAutomatedResponder(),
analytics: NewAlertAnalytics(),
config: config,
metrics: &AlertMetrics{},
state: &AlertState{},
}
}
// ProcessAlert processes an incoming alert
func (am *AlertManager) ProcessAlert(ctx context.Context, alert *Alert) error {
am.mu.Lock()
defer am.mu.Unlock()
// Validate alert
if err := am.validateAlert(alert); err != nil {
return fmt.Errorf("alert validation failed: %w", err)
}
// Generate fingerprint
alert.Fingerprint = am.generateFingerprint(alert)
// Check for correlation
if am.config.EnableCorrelation {
correlationInfo := am.correlator.CheckCorrelation(alert)
alert.Correlation = correlationInfo
}
// Apply throttling
if am.config.EnableThrottling {
if throttled := am.throttler.ShouldThrottle(alert); throttled {
am.metrics.ThrottledAlerts++
return nil
}
}
// Route alert
if err := am.router.RouteAlert(ctx, alert); err != nil {
return fmt.Errorf("alert routing failed: %w", err)
}
// Update metrics
am.updateMetrics(alert)
// Store alert
if am.storage != nil {
if err := am.storage.StoreAlert(alert); err != nil {
// Log error but don't fail the whole process
fmt.Printf("Failed to store alert: %v\n", err)
}
}
return nil
}
// validateAlert validates alert data
func (am *AlertManager) validateAlert(alert *Alert) error {
if alert.ID == "" {
return fmt.Errorf("alert ID is required")
}
if alert.RuleID == "" {
return fmt.Errorf("rule ID is required")
}
if alert.Name == "" {
return fmt.Errorf("alert name is required")
}
if alert.StartsAt.IsZero() {
return fmt.Errorf("alert start time is required")
}
return nil
}
// generateFingerprint generates a unique fingerprint for an alert
func (am *AlertManager) generateFingerprint(alert *Alert) string {
data := fmt.Sprintf("%s-%s-%s-%v",
alert.RuleID,
alert.Context.Service,
alert.Context.Host,
alert.Labels)
hash := md5.Sum([]byte(data))
return fmt.Sprintf("%x", hash)
}
// updateMetrics updates alert metrics
func (am *AlertManager) updateMetrics(alert *Alert) {
atomic.AddInt64(&am.metrics.TotalAlerts, 1)
switch alert.Severity {
case InfoSeverity:
atomic.AddInt64(&am.metrics.InfoAlerts, 1)
case WarningSeverity:
atomic.AddInt64(&am.metrics.WarningAlerts, 1)
case ErrorSeverity:
atomic.AddInt64(&am.metrics.ErrorAlerts, 1)
case CriticalSeverity:
atomic.AddInt64(&am.metrics.CriticalAlerts, 1)
case EmergencySeverity:
atomic.AddInt64(&am.metrics.EmergencyAlerts, 1)
}
switch alert.State {
case FiringState:
atomic.AddInt64(&am.metrics.FiringAlerts, 1)
case ResolvedState:
atomic.AddInt64(&am.metrics.ResolvedAlerts, 1)
}
}
// Component implementations and types
type AlertMetrics struct {
TotalAlerts int64
InfoAlerts int64
WarningAlerts int64
ErrorAlerts int64
CriticalAlerts int64
EmergencyAlerts int64
FiringAlerts int64
ResolvedAlerts int64
ThrottledAlerts int64
CorrelatedAlerts int64
}
type AlertState struct {
ActiveAlerts map[string]*Alert
AlertGroups map[string]*AlertGroup
LastUpdate time.Time
}
type AlertStorage interface {
StoreAlert(alert *Alert) error
GetAlert(id string) (*Alert, error)
QueryAlerts(query AlertQuery) ([]*Alert, error)
DeleteAlert(id string) error
}
type AlertQuery struct {
TimeRange TimeRange
RuleIDs []string
Severities []AlertSeverity
States []AlertState
Labels map[string]string
Limit int
}
// Placeholder implementations
type EvaluationCache struct{}
type RuleEngineStatistics struct{}
type AutomatedResponder struct{}
type AlertAnalytics struct{}
type CorrelationCache struct{}
type CorrelationStatistics struct{}
type ThrottleCache struct{}
type ThrottleStatistics struct{}
type RouterStatistics struct{}
// Constructor functions
func NewAlertRuleEngine() *AlertRuleEngine { return &AlertRuleEngine{} }
func NewAlertCorrelator() *AlertCorrelator { return &AlertCorrelator{} }
func NewAlertThrottler() *AlertThrottler { return &AlertThrottler{} }
func NewAlertRouter() *AlertRouter { return &AlertRouter{} }
func NewAutomatedResponder() *AutomatedResponder { return &AutomatedResponder{} }
func NewAlertAnalytics() *AlertAnalytics { return &AlertAnalytics{} }
// Method implementations
func (ac *AlertCorrelator) CheckCorrelation(alert *Alert) *CorrelationInfo { return nil }
func (at *AlertThrottler) ShouldThrottle(alert *Alert) bool { return false }
func (ar *AlertRouter) RouteAlert(ctx context.Context, alert *Alert) error { return nil }
// Example usage
func ExampleAlertManagement() {
// Create alert manager configuration
config := AlertManagerConfig{
EnableCorrelation: true,
EnableThrottling: true,
EnableAutomatedResponse: true,
EnableAnalytics: true,
MaxActiveAlerts: 1000,
AlertRetentionPeriod: 7 * 24 * time.Hour,
CorrelationWindow: 5 * time.Minute,
ThrottlingWindow: time.Minute,
BatchSize: 100,
ProcessingInterval: 10 * time.Second,
EscalationEnabled: true,
NotificationRetries: 3,
RetryBackoff: 30 * time.Second,
}
// Create alert manager
manager := NewAlertManager(config)
// Create sample alert
alert := &Alert{
ID: "alert-001",
RuleID: "cpu-high",
Name: "High CPU Usage",
Category: PerformanceCategory,
Severity: WarningSeverity,
State: FiringState,
Value: 85.5,
Threshold: 80.0,
Context: AlertContext{
Application: "web-service",
Environment: "production",
Host: "web-01",
Service: "api",
},
Labels: map[string]string{
"team": "backend",
"component": "api-server",
},
StartsAt: time.Now(),
}
// Process alert
ctx := context.Background()
if err := manager.ProcessAlert(ctx, alert); err != nil {
fmt.Printf("Failed to process alert: %v\n", err)
return
}
fmt.Println("Alert processed successfully")
fmt.Printf("Alert ID: %s\n", alert.ID)
fmt.Printf("Fingerprint: %s\n", alert.Fingerprint)
fmt.Printf("Severity: %v\n", alert.Severity)
fmt.Printf("Value: %.2f (threshold: %.2f)\n", alert.Value, alert.Threshold)
// Display manager metrics
fmt.Printf("\nManager Metrics:\n")
fmt.Printf("Total alerts: %d\n", manager.metrics.TotalAlerts)
fmt.Printf("Warning alerts: %d\n", manager.metrics.WarningAlerts)
fmt.Printf("Firing alerts: %d\n", manager.metrics.FiringAlerts)
}
Intelligent Thresholding
Advanced thresholding techniques that adapt to changing application behavior and reduce false positives.
Adaptive Thresholds
Dynamic thresholds that automatically adjust based on historical data and trends.
Baseline-Based Thresholds
Thresholds based on established performance baselines with statistical confidence intervals.
Machine Learning Thresholds
ML-powered thresholds that learn from historical patterns and user feedback.
Alert Correlation
Sophisticated correlation techniques to group related alerts and reduce noise.
Temporal Correlation
Correlating alerts based on timing patterns and sequences.
Spatial Correlation
Grouping alerts from related components and services.
Causal Correlation
Identifying cause-and-effect relationships between alerts.
Notification Systems
Comprehensive notification systems with intelligent routing and escalation.
Multi-Channel Notifications
Supporting various notification channels with appropriate formatting and routing.
Escalation Management
Automated escalation with on-call schedules and acknowledgment tracking.
Notification Optimization
Optimizing notification frequency and content to minimize fatigue.
Automated Response
Intelligent automated response systems for common performance issues.
Playbook Automation
Automated execution of runbooks and remediation procedures.
Self-Healing Systems
Automatic remediation of known issues with validation and rollback.
Intelligent Suppression
Smart suppression of redundant alerts during incidents.
Best Practices
- Alert Quality: Focus on actionable alerts with clear remediation steps
- Threshold Tuning: Regularly review and adjust thresholds based on performance
- Correlation Rules: Implement effective correlation to reduce alert noise
- Escalation Paths: Define clear escalation paths with appropriate timeouts
- Documentation: Maintain comprehensive runbooks and documentation
- Feedback Loops: Implement feedback mechanisms to improve alert quality
- Testing: Regularly test alerting systems and escalation procedures
- Metrics: Track alerting metrics to identify areas for improvement
Summary
Effective alerting transforms continuous profiling into an actionable monitoring system:
- Smart Rules: Intelligent alert rules with adaptive thresholds
- Correlation: Sophisticated correlation to reduce noise
- Routing: Intelligent routing to appropriate responders
- Escalation: Automated escalation with proper scheduling
- Response: Automated response for common issues
- Analytics: Deep analytics to improve alerting effectiveness
These techniques enable organizations to maintain high-quality alerting that provides actionable insights without overwhelming operations teams.