Production Scalability
Comprehensive guide to scalability analysis and optimization in production environments. This guide covers horizontal and vertical scaling strategies, bottleneck identification, capacity planning, and automated scaling systems for maintaining optimal performance under varying loads.
Table of Contents
- Introduction
- Scalability Framework
- Scaling Strategies
- Bottleneck Analysis
- Capacity Planning
- Automated Scaling
- Performance Monitoring
- Cost Optimization
- Best Practices
Introduction
Production scalability ensures systems can handle increasing loads while maintaining performance and availability. This guide provides comprehensive frameworks for implementing effective scalability strategies that balance performance, cost, and operational complexity.
Scalability Framework
package main
import (
"context"
"fmt"
"sync"
"time"
)
// ScalabilityManager manages production scalability operations
type ScalabilityManager struct {
config ScalabilityConfig
horizontalScaler *HorizontalScaler
verticalScaler *VerticalScaler
bottleneckAnalyzer *BottleneckAnalyzer
capacityPlanner *CapacityPlanner
autoScaler *AutoScaler
performanceMonitor *PerformanceMonitor
costOptimizer *CostOptimizer
resourceManager *ResourceManager
loadBalancer *LoadBalancer
metricsCollector *MetricsCollector
alertManager *AlertManager
predictionEngine *PredictionEngine
optimizationEngine *OptimizationEngine
reportGenerator *ReportGenerator
auditLogger *AuditLogger
mu sync.RWMutex
activeScalingOps map[string]*ScalingOperation
}
// ScalabilityConfig contains scalability configuration
type ScalabilityConfig struct {
HorizontalConfig HorizontalScalingConfig
VerticalConfig VerticalScalingConfig
AutoScalingConfig AutoScalingConfig
MonitoringConfig MonitoringConfig
CapacityConfig CapacityPlanningConfig
CostConfig CostOptimizationConfig
PerformanceConfig PerformanceConfig
ResourceConfig ResourceConfig
AlertingConfig AlertingConfig
PredictionConfig PredictionConfig
OptimizationConfig OptimizationConfig
ComplianceConfig ComplianceConfig
SecurityConfig SecurityConfig
AuditConfig AuditConfig
ReportingConfig ReportingConfig
}
// HorizontalScalingConfig contains horizontal scaling configuration
type HorizontalScalingConfig struct {
Enabled bool
MinInstances int
MaxInstances int
TargetUtilization UtilizationTargets
ScalingPolicies []ScalingPolicy
LoadBalancing LoadBalancingConfig
HealthChecks HealthCheckConfig
Deployment DeploymentConfig
Network NetworkConfig
Storage StorageConfig
Security SecurityConfig
Monitoring MonitoringConfig
Validation ValidationConfig
Rollback RollbackConfig
Cost CostConfig
}
// UtilizationTargets defines utilization targets
type UtilizationTargets struct {
CPU float64
Memory float64
Network float64
Disk float64
Custom map[string]float64
Composite CompositeTarget
Adaptive bool
Sensitivity float64
}
// CompositeTarget defines composite targets
type CompositeTarget struct {
Metrics []string
Weights []float64
Function AggregationFunction
Threshold float64
}
// AggregationFunction defines aggregation functions
type AggregationFunction int
const (
WeightedAverage AggregationFunction = iota
Maximum
Minimum
Median
Percentile
Custom
)
// ScalingPolicy defines scaling policies
type ScalingPolicy struct {
Name string
Type ScalingType
Direction ScalingDirection
Triggers []ScalingTrigger
Actions []ScalingAction
Cooldown time.Duration
StepSize int
StepSizing StepSizingStrategy
Validation PolicyValidation
Conditions []PolicyCondition
Schedule PolicySchedule
Override PolicyOverride
}
// ScalingType defines scaling types
type ScalingType int
const (
ReactiveScaling ScalingType = iota
PredictiveScaling
ScheduledScaling
HybridScaling
MLScaling
)
// ScalingDirection defines scaling directions
type ScalingDirection int
const (
ScaleUp ScalingDirection = iota
ScaleDown
Bidirectional
)
// ScalingTrigger defines scaling triggers
type ScalingTrigger struct {
Metric string
Operator ComparisonOperator
Threshold float64
Duration time.Duration
Aggregation AggregationType
Window time.Duration
Conditions []TriggerCondition
Weight float64
Enabled bool
}
// TriggerCondition defines trigger conditions
type TriggerCondition struct {
Expression string
Required bool
Timeout time.Duration
}
// ScalingAction defines scaling actions
type ScalingAction struct {
Type ActionType
Target string
Parameters map[string]interface{}
Timeout time.Duration
Validation ActionValidation
Rollback ActionRollback
Conditions []ActionCondition
Dependencies []ActionDependency
}
// ActionValidation defines action validation
type ActionValidation struct {
Enabled bool
Tests []ValidationTest
Timeout time.Duration
Required bool
Rollback bool
}
// ValidationTest defines validation tests
type ValidationTest struct {
Name string
Type TestType
Target string
Expected interface{}
Tolerance float64
Timeout time.Duration
}
// TestType defines test types
type TestType int
const (
HealthTest TestType = iota
PerformanceTest
CapacityTest
ConnectivityTest
SecurityTest
ComplianceTest
)
// ActionRollback defines action rollback
type ActionRollback struct {
Enabled bool
Triggers []RollbackTrigger
Strategy RollbackStrategy
Timeout time.Duration
Validation bool
}
// RollbackTrigger defines rollback triggers
type RollbackTrigger struct {
Condition string
Threshold float64
Duration time.Duration
Severity TriggerSeverity
}
// TriggerSeverity defines trigger severity
type TriggerSeverity int
const (
LowSeverity TriggerSeverity = iota
MediumSeverity
HighSeverity
CriticalSeverity
)
// RollbackStrategy defines rollback strategies
type RollbackStrategy int
const (
ImmediateRollback RollbackStrategy = iota
GradualRollback
ConditionalRollback
ManualRollback
)
// ActionCondition defines action conditions
type ActionCondition struct {
Expression string
Required bool
Message string
}
// ActionDependency defines action dependencies
type ActionDependency struct {
Action string
Type DependencyType
Timeout time.Duration
Required bool
}
// DependencyType defines dependency types
type DependencyType int
const (
Sequential DependencyType = iota
Parallel
Conditional
Optional
)
// StepSizingStrategy defines step sizing strategies
type StepSizingStrategy int
const (
FixedStep StepSizingStrategy = iota
ProportionalStep
AdaptiveStep
PredictiveStep
)
// PolicyValidation defines policy validation
type PolicyValidation struct {
Enabled bool
Rules []ValidationRule
Metrics []ValidationMetric
Timeout time.Duration
Required bool
}
// ValidationRule defines validation rules
type ValidationRule struct {
Name string
Expression string
Severity ValidationSeverity
Action ValidationAction
Message string
}
// ValidationSeverity defines validation severity
type ValidationSeverity int
const (
InfoValidation ValidationSeverity = iota
WarningValidation
ErrorValidation
CriticalValidation
)
// ValidationAction defines validation actions
type ValidationAction int
const (
LogValidationAction ValidationAction = iota
WarnValidationAction
FailValidationAction
BlockValidationAction
)
// ValidationMetric defines validation metrics
type ValidationMetric struct {
Name string
Threshold float64
Operator ComparisonOperator
Window time.Duration
Critical bool
}
// PolicyCondition defines policy conditions
type PolicyCondition struct {
Expression string
Required bool
Timeout time.Duration
Message string
}
// PolicySchedule defines policy schedules
type PolicySchedule struct {
Enabled bool
Windows []ScheduleWindow
Timezone string
Override bool
}
// ScheduleWindow defines schedule windows
type ScheduleWindow struct {
Start time.Time
End time.Time
Days []time.Weekday
Recurring bool
Active bool
}
// PolicyOverride defines policy overrides
type PolicyOverride struct {
Enabled bool
Conditions []OverrideCondition
Approvers []string
Timeout time.Duration
Audit bool
}
// OverrideCondition defines override conditions
type OverrideCondition struct {
Trigger string
Rationale string
Expiry time.Time
Approved bool
}
// LoadBalancingConfig contains load balancing configuration
type LoadBalancingConfig struct {
Type LoadBalancerType
Algorithm LoadBalancingAlgorithm
HealthCheck HealthCheckConfig
Stickiness StickinessConfig
SSL SSLConfig
Targets TargetConfig
Monitoring MonitoringConfig
Failover FailoverConfig
}
// LoadBalancerType defines load balancer types
type LoadBalancerType int
const (
ApplicationLB LoadBalancerType = iota
NetworkLB
ClassicLB
GatewayLB
InternalLB
)
// LoadBalancingAlgorithm defines load balancing algorithms
type LoadBalancingAlgorithm int
const (
RoundRobin LoadBalancingAlgorithm = iota
LeastConnections
WeightedRoundRobin
IPHash
LeastResponseTime
ResourceBased
)
// HealthCheckConfig contains health check configuration
type HealthCheckConfig struct {
Protocol string
Path string
Port int
Interval time.Duration
Timeout time.Duration
HealthyThreshold int
UnhealthyThreshold int
GracePeriod time.Duration
Custom CustomHealthCheck
}
// CustomHealthCheck defines custom health checks
type CustomHealthCheck struct {
Enabled bool
Script string
Command string
Expected string
Timeout time.Duration
}
// StickinessConfig contains stickiness configuration
type StickinessConfig struct {
Enabled bool
Type StickinessType
Duration time.Duration
Cookie CookieConfig
}
// StickinessType defines stickiness types
type StickinessType int
const (
DurationBased StickinessType = iota
ApplicationBased
CookieBased
IPBased
)
// CookieConfig contains cookie configuration
type CookieConfig struct {
Name string
Domain string
Path string
Secure bool
HttpOnly bool
SameSite string
}
// SSLConfig contains SSL configuration
type SSLConfig struct {
Enabled bool
Certificate string
PrivateKey string
Protocol string
Ciphers []string
HSTS bool
}
// TargetConfig contains target configuration
type TargetConfig struct {
Registration TargetRegistration
Deregistration TargetDeregistration
Health TargetHealth
Routing TargetRouting
}
// TargetRegistration defines target registration
type TargetRegistration struct {
Automatic bool
Discovery ServiceDiscovery
Validation TargetValidation
Timeout time.Duration
}
// ServiceDiscovery defines service discovery
type ServiceDiscovery struct {
Type DiscoveryType
Endpoint string
Interval time.Duration
Tags map[string]string
}
// DiscoveryType defines discovery types
type DiscoveryType int
const (
DNSDiscovery DiscoveryType = iota
ConsulDiscovery
EtcdDiscovery
KubernetesDiscovery
EurekaDiscovery
)
// TargetValidation defines target validation
type TargetValidation struct {
Enabled bool
Tests []ValidationTest
Timeout time.Duration
Retry RetryConfig
}
// RetryConfig contains retry configuration
type RetryConfig struct {
MaxAttempts int
Delay time.Duration
Backoff BackoffStrategy
Conditions []RetryCondition
}
// BackoffStrategy defines backoff strategies
type BackoffStrategy int
const (
FixedBackoff BackoffStrategy = iota
LinearBackoff
ExponentialBackoff
RandomBackoff
)
// RetryCondition defines retry conditions
type RetryCondition struct {
Type ConditionType
Pattern string
Retryable bool
}
// ConditionType defines condition types
type ConditionType int
const (
ErrorCondition ConditionType = iota
TimeoutCondition
StatusCondition
CustomCondition
)
// TargetDeregistration defines target deregistration
type TargetDeregistration struct {
Graceful bool
Timeout time.Duration
DrainTime time.Duration
Validation DeregistrationValidation
}
// DeregistrationValidation defines deregistration validation
type DeregistrationValidation struct {
Enabled bool
Connections ConnectionValidation
Requests RequestValidation
Health HealthValidation
}
// ConnectionValidation defines connection validation
type ConnectionValidation struct {
MaxActive int
DrainTime time.Duration
ForceClose bool
}
// RequestValidation defines request validation
type RequestValidation struct {
InFlight int
Completion time.Duration
ForceCancel bool
}
// HealthValidation defines health validation
type HealthValidation struct {
Checks int
Interval time.Duration
Timeout time.Duration
}
// TargetHealth defines target health
type TargetHealth struct {
Monitoring HealthMonitoring
Recovery HealthRecovery
Quarantine HealthQuarantine
}
// HealthMonitoring defines health monitoring
type HealthMonitoring struct {
Continuous bool
Interval time.Duration
Metrics []string
Alerts []string
}
// HealthRecovery defines health recovery
type HealthRecovery struct {
Automatic bool
Criteria []RecoveryCriteria
Validation RecoveryValidation
GracePeriod time.Duration
}
// RecoveryCriteria defines recovery criteria
type RecoveryCriteria struct {
Metric string
Threshold float64
Duration time.Duration
Required bool
}
// RecoveryValidation defines recovery validation
type RecoveryValidation struct {
Tests []ValidationTest
Timeout time.Duration
Required bool
}
// HealthQuarantine defines health quarantine
type HealthQuarantine struct {
Enabled bool
Duration time.Duration
Criteria []QuarantineCriteria
Actions []QuarantineAction
}
// QuarantineCriteria defines quarantine criteria
type QuarantineCriteria struct {
Condition string
Threshold float64
Duration time.Duration
Severity TriggerSeverity
}
// QuarantineAction defines quarantine actions
type QuarantineAction struct {
Type ActionType
Parameters map[string]interface{}
Timeout time.Duration
Validation bool
}
// TargetRouting defines target routing
type TargetRouting struct {
Strategy RoutingStrategy
Weights map[string]float64
Rules []RoutingRule
Fallback RoutingFallback
}
// RoutingStrategy defines routing strategies
type RoutingStrategy int
const (
WeightedRouting RoutingStrategy = iota
RoundRobinRouting
PerformanceRouting
GeographicRouting
CustomRouting
)
// RoutingRule defines routing rules
type RoutingRule struct {
Condition string
Target string
Weight float64
Priority int
}
// RoutingFallback defines routing fallback
type RoutingFallback struct {
Enabled bool
Target string
Timeout time.Duration
Health bool
}
// FailoverConfig contains failover configuration
type FailoverConfig struct {
Enabled bool
Strategy FailoverStrategy
Detection FailoverDetection
Recovery FailoverRecovery
Validation FailoverValidation
}
// FailoverStrategy defines failover strategies
type FailoverStrategy int
const (
ActivePassive FailoverStrategy = iota
ActiveActive
MultiRegion
MultiCloud
Hybrid
)
// FailoverDetection defines failover detection
type FailoverDetection struct {
Triggers []FailoverTrigger
Timeout time.Duration
Validation DetectionValidation
}
// FailoverTrigger defines failover triggers
type FailoverTrigger struct {
Type TriggerType
Condition string
Threshold float64
Duration time.Duration
}
// DetectionValidation defines detection validation
type DetectionValidation struct {
Enabled bool
Tests []ValidationTest
Timeout time.Duration
Quorum QuorumConfig
}
// QuorumConfig contains quorum configuration
type QuorumConfig struct {
Enabled bool
MinNodes int
Consensus float64
Timeout time.Duration
}
// FailoverRecovery defines failover recovery
type FailoverRecovery struct {
Automatic bool
Strategy RecoveryStrategy
Validation RecoveryValidation
Timeout time.Duration
}
// RecoveryStrategy defines recovery strategies
type RecoveryStrategy int
const (
GradualRecovery RecoveryStrategy = iota
ImmediateRecovery
TestRecovery
ManualRecovery
)
// FailoverValidation defines failover validation
type FailoverValidation struct {
PreFailover []ValidationTest
PostFailover []ValidationTest
Continuous []ValidationTest
Timeout time.Duration
}
// VerticalScalingConfig contains vertical scaling configuration
type VerticalScalingConfig struct {
Enabled bool
Resources ResourceScaling
Policies []VerticalPolicy
Validation VerticalValidation
Rollback VerticalRollback
Monitoring MonitoringConfig
Cost CostConfig
Security SecurityConfig
Compliance ComplianceConfig
}
// ResourceScaling defines resource scaling
type ResourceScaling struct {
CPU CPUScaling
Memory MemoryScaling
Storage StorageScaling
Network NetworkScaling
GPU GPUScaling
Custom map[string]CustomResourceScaling
}
// CPUScaling defines CPU scaling
type CPUScaling struct {
Enabled bool
MinCores float64
MaxCores float64
StepSize float64
TargetUtil float64
Constraints CPUConstraints
}
// CPUConstraints defines CPU constraints
type CPUConstraints struct {
Architecture []string
Features []string
Isolation bool
Affinity AffinityRule
}
// AffinityRule defines affinity rules
type AffinityRule struct {
Type AffinityType
Target string
Weight int
Required bool
}
// AffinityType defines affinity types
type AffinityType int
const (
NodeAffinity AffinityType = iota
PodAffinity
AntiAffinity
ZoneAffinity
)
// MemoryScaling defines memory scaling
type MemoryScaling struct {
Enabled bool
MinMemory int64
MaxMemory int64
StepSize int64
TargetUtil float64
Constraints MemoryConstraints
}
// MemoryConstraints defines memory constraints
type MemoryConstraints struct {
Type MemoryType
Speed int
ECC bool
Bandwidth int64
Isolation bool
}
// MemoryType defines memory types
type MemoryType int
const (
DDR4Memory MemoryType = iota
DDR5Memory
HBMMemory
NVRAMMemory
)
// StorageScaling defines storage scaling
type StorageScaling struct {
Enabled bool
MinStorage int64
MaxStorage int64
StepSize int64
TargetUtil float64
Constraints StorageConstraints
}
// StorageConstraints defines storage constraints
type StorageConstraints struct {
Type StorageType
Performance PerformanceTier
Redundancy RedundancyLevel
Encryption bool
Backup bool
}
// StorageType defines storage types
type StorageType int
const (
SSDStorage StorageType = iota
NVMeStorage
HDDStorage
NetworkStorage
ObjectStorage
)
// PerformanceTier defines performance tiers
type PerformanceTier int
const (
StandardTier PerformanceTier = iota
PerformanceTier
PremiumTier
UltraTier
)
// RedundancyLevel defines redundancy levels
type RedundancyLevel int
const (
NoRedundancy RedundancyLevel = iota
MirroredRedundancy
StripedRedundancy
DistributedRedundancy
)
// NetworkScaling defines network scaling
type NetworkScaling struct {
Enabled bool
MinBandwidth int64
MaxBandwidth int64
StepSize int64
TargetUtil float64
Constraints NetworkConstraints
}
// NetworkConstraints defines network constraints
type NetworkConstraints struct {
Type NetworkType
Latency time.Duration
Jitter time.Duration
PacketLoss float64
QoS QoSConfig
}
// NetworkType defines network types
type NetworkType int
const (
EthernetNetwork NetworkType = iota
InfiniBandNetwork
FibreChannelNetwork
WirelessNetwork
)
// QoSConfig contains QoS configuration
type QoSConfig struct {
Enabled bool
Classes []QoSClass
Policies []QoSPolicy
Monitoring bool
}
// QoSClass defines QoS classes
type QoSClass struct {
Name string
Priority int
Bandwidth int64
Latency time.Duration
PacketLoss float64
Jitter time.Duration
}
// QoSPolicy defines QoS policies
type QoSPolicy struct {
Name string
Rules []QoSRule
Actions []QoSAction
Enabled bool
}
// QoSRule defines QoS rules
type QoSRule struct {
Condition string
Class string
Priority int
}
// QoSAction defines QoS actions
type QoSAction struct {
Type QoSActionType
Parameters map[string]interface{}
Timeout time.Duration
}
// QoSActionType defines QoS action types
type QoSActionType int
const (
RateLimitAction QoSActionType = iota
PriorityAction
DropAction
MarkAction
)
// GPUScaling defines GPU scaling
type GPUScaling struct {
Enabled bool
MinGPUs int
MaxGPUs int
StepSize int
TargetUtil float64
Constraints GPUConstraints
}
// GPUConstraints defines GPU constraints
type GPUConstraints struct {
Type GPUType
Memory int64
Compute ComputeCapability
Interconnect InterconnectType
Sharing SharingMode
}
// GPUType defines GPU types
type GPUType int
const (
NVIDIA_GPU GPUType = iota
AMD_GPU
Intel_GPU
ARM_GPU
Custom_GPU
)
// ComputeCapability defines compute capabilities
type ComputeCapability struct {
Major int
Minor int
Features []string
}
// InterconnectType defines interconnect types
type InterconnectType int
const (
PCIeInterconnect InterconnectType = iota
NVLinkInterconnect
InfiniBandInterconnect
EthernetInterconnect
)
// SharingMode defines sharing modes
type SharingMode int
const (
ExclusiveSharing SharingMode = iota
TimeSlicingSharing
MPSSharing
VirtualGPUSharing
)
// CustomResourceScaling defines custom resource scaling
type CustomResourceScaling struct {
Enabled bool
MinValue float64
MaxValue float64
StepSize float64
TargetUtil float64
Unit string
Constraints map[string]interface{}
}
// VerticalPolicy defines vertical scaling policies
type VerticalPolicy struct {
Name string
Resources []string
Triggers []ScalingTrigger
Actions []ScalingAction
Schedule PolicySchedule
Validation PolicyValidation
Rollback PolicyRollback
}
// PolicyRollback defines policy rollback
type PolicyRollback struct {
Enabled bool
Triggers []RollbackTrigger
Strategy RollbackStrategy
Timeout time.Duration
Validation RollbackValidation
}
// RollbackValidation defines rollback validation
type RollbackValidation struct {
Enabled bool
Tests []ValidationTest
Timeout time.Duration
Automatic bool
}
// VerticalValidation defines vertical scaling validation
type VerticalValidation struct {
Enabled bool
PreScaling []ValidationTest
PostScaling []ValidationTest
Continuous []ValidationTest
Timeout time.Duration
}
// VerticalRollback defines vertical scaling rollback
type VerticalRollback struct {
Enabled bool
Automatic bool
Triggers []RollbackTrigger
Strategy RollbackStrategy
Timeout time.Duration
Validation RollbackValidation
}
// ScalingOperation represents an active scaling operation
type ScalingOperation struct {
ID string
Type OperationType
Direction ScalingDirection
Target string
StartTime time.Time
EndTime time.Time
Status OperationStatus
Progress float64
Metrics OperationMetrics
Validation OperationValidation
Rollback OperationRollback
Events []OperationEvent
}
// OperationType defines operation types
type OperationType int
const (
HorizontalOperation OperationType = iota
VerticalOperation
HybridOperation
PredictiveOperation
)
// OperationStatus defines operation status
type OperationStatus int
const (
PendingOperation OperationStatus = iota
RunningOperation
ValidatingOperation
CompletedOperation
FailedOperation
RolledBackOperation
CancelledOperation
)
// OperationMetrics contains operation metrics
type OperationMetrics struct {
Duration time.Duration
ResourcesAdded int
ResourcesRemoved int
CostImpact float64
PerformanceImpact PerformanceImpact
Efficiency float64
}
// PerformanceImpact defines performance impact
type PerformanceImpact struct {
Latency time.Duration
Throughput float64
ErrorRate float64
Availability float64
}
// OperationValidation contains operation validation
type OperationValidation struct {
Tests []ValidationTest
Results []ValidationResult
Passed bool
Score float64
Issues []ValidationIssue
}
// ValidationResult contains validation results
type ValidationResult struct {
Test string
Status ValidationStatus
Value interface{}
Expected interface{}
Message string
}
// ValidationStatus defines validation status
type ValidationStatus int
const (
PassedValidation ValidationStatus = iota
WarningValidation
FailedValidation
SkippedValidation
)
// ValidationIssue defines validation issues
type ValidationIssue struct {
Type IssueType
Severity IssueSeverity
Description string
Resolution string
Impact string
}
// IssueType defines issue types
type IssueType int
const (
PerformanceIssue IssueType = iota
SecurityIssue
ComplianceIssue
CostIssue
CapacityIssue
)
// IssueSeverity defines issue severity
type IssueSeverity int
const (
InfoSeverity IssueSeverity = iota
WarningSeverity
ErrorSeverity
CriticalSeverity
)
// OperationRollback contains operation rollback
type OperationRollback struct {
Enabled bool
Reason string
Strategy RollbackStrategy
Executed bool
Success bool
Duration time.Duration
}
// OperationEvent defines operation events
type OperationEvent struct {
Timestamp time.Time
Type EventType
Description string
Metadata map[string]interface{}
}
// EventType defines event types
type EventType int
const (
StartEvent EventType = iota
ProgressEvent
ValidationEvent
ErrorEvent
WarningEvent
CompletionEvent
RollbackEvent
)
// Component type definitions
type HorizontalScaler struct{}
type VerticalScaler struct{}
type BottleneckAnalyzer struct{}
type CapacityPlanner struct{}
type AutoScaler struct{}
type PerformanceMonitor struct{}
type CostOptimizer struct{}
type ResourceManager struct{}
type LoadBalancer struct{}
type MetricsCollector struct{}
type AlertManager struct{}
type PredictionEngine struct{}
type OptimizationEngine struct{}
type ReportGenerator struct{}
type AuditLogger struct{}
type AutoScalingConfig struct{}
type MonitoringConfig struct{}
type CapacityPlanningConfig struct{}
type CostOptimizationConfig struct{}
type PerformanceConfig struct{}
type ResourceConfig struct{}
type AlertingConfig struct{}
type PredictionConfig struct{}
type OptimizationConfig struct{}
type ComplianceConfig struct{}
type SecurityConfig struct{}
type AuditConfig struct{}
type ReportingConfig struct{}
type DeploymentConfig struct{}
type NetworkConfig struct{}
type StorageConfig struct{}
type ValidationConfig struct{}
type RollbackConfig struct{}
type CostConfig struct{}
type ComparisonOperator struct{}
type AggregationType struct{}
type ActionType struct{}
// NewScalabilityManager creates a new scalability manager
func NewScalabilityManager(config ScalabilityConfig) *ScalabilityManager {
return &ScalabilityManager{
config: config,
horizontalScaler: &HorizontalScaler{},
verticalScaler: &VerticalScaler{},
bottleneckAnalyzer: &BottleneckAnalyzer{},
capacityPlanner: &CapacityPlanner{},
autoScaler: &AutoScaler{},
performanceMonitor: &PerformanceMonitor{},
costOptimizer: &CostOptimizer{},
resourceManager: &ResourceManager{},
loadBalancer: &LoadBalancer{},
metricsCollector: &MetricsCollector{},
alertManager: &AlertManager{},
predictionEngine: &PredictionEngine{},
optimizationEngine: &OptimizationEngine{},
reportGenerator: &ReportGenerator{},
auditLogger: &AuditLogger{},
activeScalingOps: make(map[string]*ScalingOperation),
}
}
// Scale performs scaling operations based on current conditions
func (s *ScalabilityManager) Scale(ctx context.Context, request ScalingRequest) (*ScalingOperation, error) {
s.mu.Lock()
defer s.mu.Unlock()
fmt.Printf("Processing scaling request: %s\n", request.Type)
// Create scaling operation
operation := &ScalingOperation{
ID: fmt.Sprintf("scale-%d", time.Now().Unix()),
Type: request.Type,
Direction: request.Direction,
Target: request.Target,
StartTime: time.Now(),
Status: RunningOperation,
Progress: 0.0,
Metrics: OperationMetrics{},
Events: []OperationEvent{},
}
s.activeScalingOps[operation.ID] = operation
// Execute scaling operation
if err := s.executeScaling(ctx, operation, request); err != nil {
operation.Status = FailedOperation
return nil, fmt.Errorf("scaling execution failed: %w", err)
}
// Validate scaling operation
if err := s.validateScaling(ctx, operation); err != nil {
// Trigger rollback on validation failure
if rollbackErr := s.rollbackScaling(ctx, operation, err.Error()); rollbackErr != nil {
fmt.Printf("Rollback failed: %v\n", rollbackErr)
}
return nil, fmt.Errorf("scaling validation failed: %w", err)
}
operation.Status = CompletedOperation
operation.EndTime = time.Now()
operation.Progress = 100.0
fmt.Printf("Scaling operation completed: %s\n", operation.ID)
return operation, nil
}
// ScalingRequest represents a scaling request
type ScalingRequest struct {
Type OperationType
Direction ScalingDirection
Target string
Magnitude int
Reason string
Priority int
Metadata map[string]interface{}
}
func (s *ScalabilityManager) executeScaling(ctx context.Context, operation *ScalingOperation, request ScalingRequest) error {
// Scaling execution logic
fmt.Printf("Executing scaling operation: %s\n", operation.Type)
// Add operation event
event := OperationEvent{
Timestamp: time.Now(),
Type: StartEvent,
Description: "Scaling operation started",
Metadata: map[string]interface{}{"target": request.Target},
}
operation.Events = append(operation.Events, event)
// Simulate scaling operation
time.Sleep(time.Second * 2)
operation.Progress = 50.0
// Progress event
progressEvent := OperationEvent{
Timestamp: time.Now(),
Type: ProgressEvent,
Description: "Scaling operation 50% complete",
Metadata: map[string]interface{}{"progress": 50.0},
}
operation.Events = append(operation.Events, progressEvent)
// Complete operation
time.Sleep(time.Second * 2)
operation.Progress = 100.0
return nil
}
func (s *ScalabilityManager) validateScaling(ctx context.Context, operation *ScalingOperation) error {
// Scaling validation logic
fmt.Printf("Validating scaling operation: %s\n", operation.ID)
operation.Status = ValidatingOperation
// Validation event
event := OperationEvent{
Timestamp: time.Now(),
Type: ValidationEvent,
Description: "Scaling validation started",
Metadata: map[string]interface{}{},
}
operation.Events = append(operation.Events, event)
// Simulate validation
time.Sleep(time.Second)
operation.Validation = OperationValidation{
Passed: true,
Score: 95.0,
Issues: []ValidationIssue{},
}
return nil
}
func (s *ScalabilityManager) rollbackScaling(ctx context.Context, operation *ScalingOperation, reason string) error {
// Scaling rollback logic
fmt.Printf("Rolling back scaling operation: %s, reason: %s\n", operation.ID, reason)
operation.Status = RolledBackOperation
operation.Rollback = OperationRollback{
Enabled: true,
Reason: reason,
Strategy: ImmediateRollback,
Executed: true,
Success: true,
Duration: time.Second * 30,
}
// Rollback event
event := OperationEvent{
Timestamp: time.Now(),
Type: RollbackEvent,
Description: "Scaling operation rolled back",
Metadata: map[string]interface{}{"reason": reason},
}
operation.Events = append(operation.Events, event)
return nil
}
// Example usage
func ExampleScalabilityManagement() {
config := ScalabilityConfig{
HorizontalConfig: HorizontalScalingConfig{
Enabled: true,
MinInstances: 2,
MaxInstances: 20,
TargetUtilization: UtilizationTargets{
CPU: 70.0,
Memory: 80.0,
},
},
VerticalConfig: VerticalScalingConfig{
Enabled: true,
Resources: ResourceScaling{
CPU: CPUScaling{
Enabled: true,
MinCores: 1.0,
MaxCores: 16.0,
StepSize: 0.5,
TargetUtil: 70.0,
},
Memory: MemoryScaling{
Enabled: true,
MinMemory: 1024 * 1024 * 1024, // 1GB
MaxMemory: 64 * 1024 * 1024 * 1024, // 64GB
StepSize: 1024 * 1024 * 1024, // 1GB
TargetUtil: 80.0,
},
},
},
}
manager := NewScalabilityManager(config)
// Horizontal scaling request
request := ScalingRequest{
Type: HorizontalOperation,
Direction: ScaleUp,
Target: "web-service",
Magnitude: 3,
Reason: "High CPU utilization detected",
Priority: 1,
Metadata: map[string]interface{}{"trigger": "cpu_threshold"},
}
ctx := context.Background()
operation, err := manager.Scale(ctx, request)
if err != nil {
fmt.Printf("Scaling operation failed: %v\n", err)
return
}
fmt.Printf("Scaling Operation - ID: %s, Status: %d, Progress: %.1f%%\n",
operation.ID, operation.Status, operation.Progress)
}
Scaling Strategies
Comprehensive scaling strategies for different scenarios and requirements.
Horizontal Scaling
Scale-out strategies with load balancing and service orchestration.
Vertical Scaling
Scale-up strategies with resource optimization and constraint management.
Hybrid Scaling
Combined horizontal and vertical scaling for optimal resource utilization.
Predictive Scaling
Machine learning-based scaling predictions and proactive resource management.
Bottleneck Analysis
Advanced bottleneck identification and resolution strategies.
Performance Profiling
Comprehensive performance profiling and bottleneck identification.
Resource Analysis
Detailed resource utilization analysis and optimization recommendations.
Dependency Mapping
Service dependency analysis and critical path identification.
Capacity Modeling
Mathematical modeling for capacity planning and optimization.
Best Practices
- Comprehensive Monitoring: Monitor all key performance indicators
- Predictive Scaling: Use predictive algorithms for proactive scaling
- Cost Optimization: Balance performance needs with cost constraints
- Automated Validation: Implement automated scaling validation
- Gradual Changes: Use gradual scaling to minimize impact
- Rollback Capability: Ensure quick rollback for failed operations
- Resource Efficiency: Optimize resource utilization across all dimensions
- Continuous Learning: Use feedback to improve scaling algorithms
Summary
Production scalability management provides comprehensive scaling capabilities:
- Multi-dimensional Scaling: Support for both horizontal and vertical scaling
- Intelligent Automation: AI-driven scaling decisions and predictions
- Cost Optimization: Balance between performance and cost efficiency
- Advanced Analytics: Comprehensive bottleneck analysis and optimization
- Safety Mechanisms: Automated validation and rollback capabilities
- Real-time Adaptation: Dynamic response to changing load patterns
These capabilities enable organizations to maintain optimal performance while efficiently managing resources and costs in production environments.